Tag

#playstation4 Archives - Youth #gottit

Cyberpunk 2077

By GAMES

Cyberpunk 2077

Perhaps one of the most highly anticipated games in recent years, Cyberpunk 2077 provides players with an unparalleled level of personalisation, freedom and enjoyment few games can match. The game is told through the eyes of V, a gun for hire with a surprisingly strong moral compass in a city where honesty and virtue get you killed, as he attempts to stop the consciousness of the rock icon and cyber terrorist, Johnny Silverhand (Keanu Reeves), from taking over his body and destroying his mind.  The game starts off giving you a choice of which background you’d like to hail from; a corporate disgrace, a nomadic junker or a Night City street kid – giving you the first taste of one of the games key appeals.

Throughout the game, almost each and every little detail you choose, from hairstyle to dialogue path, influences the greater story. When playing through the Cyberpunk, I was amazed at just how much time I would spend pondering over each thing I did, knowing it could very well change the future of my character, with this this customizability being what really makes the game feel personal to each player. On the theme of its great customizabilty, Cyberpunks skill tree is excellent, allowing players to enhance their characters abilities in three key ways. The first being through the use of attribute points, tokens earned from completing objectives and leveling up which can be put into 5 umbrella categories which make general improvements to V. For example if you invest points into the ‘Cool’ category, not only does it unlock otherwise unavailable dialogue choices, influencing anything from the information you can receive, relationships you can have and the rate at which you can achieve certain information but it’ll also increase your ability to sneak around and be more anonymous thus configuring the game more to whatever the player wants. Alternatively, if you prefer the guns blazing approach, Cyberpunk of course has an option for you, allowing you to invest into the strength category, providing the player with the ability to break down doors ,both metaphorically and literally, as you can take more damage and dish more out in return. 


The second way you are given in order tailor make your character is through perk points. These are achieved similarly to attribute points, and are even used in a similar way, however, perk points provide a more specific improvement, being accessed by going into the 5 categories and unlocking the more classic styled skill tree as you unlock both abilities and stat boosts in line with each category. The perk points provide a relatively skill tree experience with there being a decent amount of choice in this regard but nothing of major concern unlike the other 2 improvement features. Finally, the third improvement are to V’s cybernetics. These allow V to perform superhuman feats including extra lives, double jumps or even slowing down time, however, the game has an interesting feature, as with each enhancement, V’s humanity level decreases. At lower levels V’s behaviour becomes eratic and strange with V even killing people,uncontrollably after reaching below zero due to the disease cyberpsychosis. I loved this feature, as it not only provided a deeper level of – you guessed it – customizability for V as you decide just how human you want them to be but it also adds to the incredible world of Cyerpunk with diseased characters taking certain actions consistent with the lore. 

On the theme of the Cyberpunk world, I have to say that Night city has to be one of if not the most beautiful settings I have ever had the pleasure of playing within. From its abundance of complex streets  filled with interesting characters and personalities not in any way key to the main story and completely optional to the rich detail and breathtaking skyscrapers protruding above your head as you play, there is nothing you can ask for. The map feels just large enough so that you can spend hours adventuring and exploring its secrets but not too large that moving from objective to objective becomes too much of a hassle with travel distances rarely being above a kilometre. The map is filled with side quests which aren’t really side quests, although being optional, providing more detail and characters for the main story in a level of freedom I have never seen before. In terms of combat, this game is great. Weapons feel balanced, with high damage slow fire rate being on average your best bet, as it feels the game really rewards accuracy. Weapons are a highlight of the game with each class having its own benefits. Cybernetics can play a key part here with certain weapons like the mantis blades being only available after receiving certain advancements.


As a protagonist, V is exceptional. You grow with the character and due to being able to control almost every aspect of their life, each death, betrayal and victory feel especially impactful when playing. Reeves is amazing as usual, providing a tense yet somewhat comedic take to the hardened rocker Johnny as the chemistry between him and V keep every moment feeling fresh and exciting whenever Johnny pops up. As far as the story goes, it is a modern day masterpiece. The futuristic yet not-so-far nature of it all makes the themes especially relevant to today and twists and turns leave you speechless. Cyberpunk manages to construct an entire world in the first few hours of the game not providing too much explanation but at just the right rate that it never gets confusing.


With what I’ve said so far it almost seems like this game is flawless and for the majority of its aspects it is, however, much like most things, it has one fatal fault – Bugs. Cyberpunk is littered with glitches and mistakes with everything from teleporting enemies shooting through walls to random NPC’s floating for no reason popping up as frequent as every 10 minutes. Despite all this, I am hopeful for the future with having already seen,only a few days into release, a large improvement into the severity of the bugs going from absolutely game-breaking at some points to now just laughable. I am envious of those who play it in a couple of months time and believe it will only get better.


In conclusion, Cyberpunk 2077 is a futuristic marvel that brings almost every great Sci-Fi together into a magical blend of style, charisma and pure beauty of its Cities, helped by its fantastic combat and customisation systems only let down by the vast number of bugs.

Available on PlayStation 5, XBox Series X, PlayStation 4, XBox One and PC (PEGI 18) 5 Stars

Youth #Gottit View:

This is genuinely a very special game and one of the most important new releases in years. Try not to get too caught up in the hysteria around the early glitches – this will be sorted and Cyberpunk will end up being one of the best gaming experiences on the market. Highly Recommended!!!

(Cyberpunk 2077 Trailer 18 Years +)

FIFA 22

By GAMES

FIFA 22 review by Harrison

Available on PlayStation 5, XBox Series X, Nintendo Switch, PC PlayStation 4 and XBox One 24/9/21 (PEGI 3) “TOP END” 5 Stars

Youth #Gottit View:

If you love football and playing video games – this is a must own for the next twelve months. Highly Recommended!!!

PlayStation 5 – Death Stranding Directors Cut

By GAMES

PlayStation 5 – Death Stranding Directors Cut review

Have you ever wondered how a postman could save the world by delivering parcels from place A to B, amidst constant attacks from invisible, blind ghosts and a cult of mask-wearing bandits? I’m almost certainly sure that exact question had never crossed your mind until now, yet if it had then you are in luck as that is exactly the premise of Hideo Kojima’s, visual spectacle, Death Stranding.   

Being first released in November of 2019, Death Stranding proved to be the marmite of that year’s games as many gamers rushed to praise the creation and many others not being able to contain their disappointment at the first game produced from Kojima productions after their split from Konami. With the brand new Directors Cut where are the ‘supposed issues’ are fixed? And is there enough to warrant the upgrade for returning players?


Well, to answer the first question, yes… and no. The Directors Cut provides players with brand new weapons, abilities, and means of transport allowing players to diversify their experience taking away some of the monotony of travelling, yet the introduction of new abilities only adds to the ease of taking down the BT bosses and the introduction these vehicles have no impact on the opening 10 hours which arguably needed the most restructuring out of any section of the game.

I really enjoyed the addition of the buddy bot, a small Robo-companion whom carries cargo for Sam on his travels. I also really noticed the smoothing out of the combat with stealth takedowns being introduced and the overall game mechanics just feeling cleaner, yet this felt once again like an issue that wasn’t in desperate need of fixing.

I would have loved to see a revamp of the inventory system, even if only slightly; being one of the least enjoyable aspects of the game.

The firing range also provided some fun gameplay, allowing players to test out weapons to their heart’s content while also competing against other players with another great integration to Death Stranding’s multiplayer system. 

To answer the second question I would say the Directors Cut will certainly attract returning players to the new upgraded version. If you enjoyed and completed the first edition, the Directors Cut will be a near-perfect game for you; only bettering aspects and not definitely not worsening any of the gameplay.

New vehicles gift players more to have fun with, giving them close to a sandbox experience within the beautiful landscapes if they so wish. The new missions are also exciting and fresh being especially fun to tackle with the previously mentioned new abilities. The fact the upgrade is only £5 at the time of writing this review makes it ever more worthwhile – being a genuine bargain for returning players.

Overall the Directors Cut introduces improvements, yet I feel it could have maybe focused on other aspects which were more widely criticized by some of the early gaming audience. All of that said, the new edition is clearly far superior to its predecessor.

Available on PlayStation 5 24/9/21 (PEGI 18) 3.5 Stars

Youth #Gottit View:

This game is likely to be Marmite within the gaming community – but there’s no denying the brilliance of its unique gameplay/Story/Soundtrack and the PlayStation 5 graphics are absolutely stunning. If you love this game, you’ll really love it!!!

PlayStation 5 review by Harrison and Con CLICK HERE!!!

Bandai – Cyberpunk 2077 Collectible Figures

By GAMES, PRODUCTS

Bandai – Cyberpunk 2077 Collectible Figures review by Harrison

Available from Zavvi (14 Years +) 4.5 Stars

Youth #Gottit View:

This game is a PEGI 18 so these are perfect for gaming fans that want to enjoy the Cyberpunk franchise but can’t play the game yet. But if you are over 18 and loving the game – these are a must own!!!!

Cyberpunk 2077 game review CLICK HERE!!!

Turrican Flashback

By GAMES

Turrican Flashback review by Harrison

Available on Nintendo Switch and PlayStation 4 29/1/21 (PEGI 7) 4 Stars

Youth #Gottit View:

Turrican may be a bit tough for some gamers, but if you love retro games and like a challenge – you get 4 games for the price of one!!!

FIFA 21

By GAMES

FIFA 21 review by Harrison

Out on PlayStation 5, PlayStation 4, XBox One and PC 9/10/20 (PEGI 3) 5 Stars

Youth #Gottit View:

This is always a must own game for our house as it always guarantees a full year of play. There’s loads of new modes of play and all the latest players. Highly Recommended!!!